Square Enix Requests Life is Strange Feedback Following Poor Sales

Author : Daniel Jan 24,2025

Square Enix Requests Life is Strange Feedback Following Poor Sales

Square Enix Seeks Fan Input After Life is Strange: Double Exposure's Underwhelming Reception

Following the less-than-stellar reception of Life is Strange: Double Exposure, Square Enix has launched a survey to gather feedback from its dedicated fanbase. The survey aims to understand player perceptions of various aspects of the game, potentially shaping the direction of future installments in the popular series.

The October 2024 release of Life is Strange: Double Exposure, a continuation of Max Caulfield's story, initially held promise. However, the game's critical and commercial performance fell short of expectations. A Metacritic score of 73 (critic) and 4.2 (user) for the PS5 version highlights the lukewarm reception. Many cite key narrative choices as contributing factors to this underwhelming response.

Further compounding the situation, developer Deck Nine Studios announced layoffs in December 2024. In a bid to learn from Double Exposure's shortcomings, Square Enix distributed a 15-minute questionnaire to Life is Strange players. This survey delves into crucial elements of the game, including narrative structure, gameplay mechanics, and technical performance. Crucially, it also assesses whether players felt the game was worth the purchase price and how their experience might impact their interest in future titles.

Analyzing the Fallout of Life is Strange: Double Exposure

The survey's results are critical for Square Enix to pinpoint the areas where Double Exposure fell short of expectations. This contrasts sharply with the positive reception of Deck Nine's previous work, Life is Strange: True Colors, which was lauded for its compelling narrative and emotional resonance. The captivating protagonist of True Colors, Alex Chen, also resonated more strongly with players than Double Exposure's characters.

While Life is Strange: Double Exposure hinted at potential storylines for future games, the feedback gathered by Square Enix will likely play a significant role in shaping their development. The extent to which future games will incorporate fan feedback remains to be seen, prompting a discussion about the balance between fan service and creative vision. Ultimately, the future trajectory of the Life is Strange franchise will depend on how Square Enix utilizes this valuable player input.