Genshin Backlash Cause Devs to Feel Defeated and \"Useless\"

Author : Skylar Jan 26,2025

Genshin Backlash Cause Devs to Feel Defeated and HoYoverse's president, Liu Wei, recently revealed the significant impact of negative player feedback on the Genshin Impact development team. This article delves into his comments and the challenges the game has faced.

Genshin Devs Overwhelmed by Negative Fan Feedback

Team Remains Dedicated to Improvement and Player Communication

(c) SentientBamboo Liu Wei, in a recent Shanghai event, addressed the "anxiety and confusion" within the Genshin Impact team stemming from intense player criticism over the past year. The period surrounding Lunar New Year 2024 and subsequent updates proved particularly turbulent, marked by growing player dissatisfaction.

According to a translated recording by SentientBamboo on YouTube, Wei described the criticism's profound effect: "Over the past year, both the Genshin team and I experienced significant anxiety and confusion. We went through incredibly difficult times. The intense criticism made the entire team feel useless."

Genshin Backlash Cause Devs to Feel Defeated and These comments followed several controversies, including the 4.4 Lantern Rite event, where the rewards (three intertwined fates) were deemed insufficient by many players.

The perceived lack of substantial updates compared to other HoYoverse titles like Honkai: Star Rail fueled negative reviews and backlash. Comparisons to Kuro Games' Wuthering Waves, particularly regarding gameplay and character movement, further intensified criticism.

The 4.5 Chronicled Banner's gacha mechanics also drew considerable negative attention, as did concerns about the representation of characters inspired by real-world cultures, with accusations of "whitewashing" or misrepresentation.

Genshin Backlash Cause Devs to Feel Defeated and While visibly emotional, Wei acknowledged these concerns: "Some felt our team was arrogant and unresponsive. But we're gamers too; we understand player feelings. We were overwhelmed and needed to filter the feedback to understand true player sentiment."

Despite the challenges, Liu expressed optimism, reaffirming the team's commitment to improvement and communication: "We can't meet everyone's expectations, but the past year's challenges have also brought courage and trust from our players. Moving forward, let's focus on creating the best possible experience."

In other news, a preview for the Natlan region was recently released, with its official launch scheduled for August 28th.