"The First Berserker: Khazan Unveils New Combat Mechanics in Gameplay Trailer"
Neople, a subsidiary of the South Korean gaming giant Nexon, is set to launch its eagerly awaited hardcore RPG slasher, *The First Berserker: Khazan*, on PC, PlayStation 5, and Xbox Series. Mark your calendars for March 27! In anticipation of the release, the developers have unveiled an exciting eight-minute gameplay trailer that dives deep into the game's intricate combat system.
The trailer highlights the three fundamental principles of battle in *The First Berserker: Khazan*: attacking, dodging, and defending. Understanding the mechanics of each is crucial for success. Defending, while consuming a significant amount of stamina, offers a reward for perfect timing. A well-timed block not only reduces stamina drain but also lessens the impact of stun effects. On the flip side, dodging is less stamina-intensive but demands sharp reflexes and precise timing to make the most of the invulnerability frames during these evasive moves. Much like other soulslike games, managing stamina effectively is key to dominating in *The First Berserker: Khazan*.
Running out of stamina plunges Khazan into a state of exhaustion, making him an easy target for enemy attacks. This vulnerability can be turned into a strategic advantage by players who can deplete their enemies' stamina bars before unleashing devastating blows. Even against foes without stamina bars, relentless attacks can gradually wear down their resilience. These encounters require patience, strategic positioning, and impeccable timing. However, players have an edge since monster stamina does not regenerate over time, adding a strategic layer to the combat dynamics.






