"Stats Show Distrust in Marvel Rivals' Ranked Mode"

Author : Harper Mar 25,2025

Recent statistics about the rank distribution in Marvel Rivals on PC have sparked both interest and concern within the gaming community. A key point to focus on is the disproportionate number of players stuck in Bronze 3. In Marvel Rivals, reaching Bronze 3 is relatively straightforward as it is automatically awarded to players upon reaching level 10. However, the transition from Bronze 3 to Bronze 2 appears to be a significant hurdle, as evidenced by the current rank distribution.

Marvel Rivals rank distributionImage: x.com

In typical competitive games, the rank distribution often follows a Gaussian curve, or bell curve, where the majority of players are clustered around the middle ranks, such as Gold. This model encourages progression by awarding more points for wins than losses, effectively "pulling" players towards the center of the distribution. However, Marvel Rivals deviates from this model, with four times more players in Bronze 3 compared to Bronze 2, indicating a non-Gaussian distribution.

This unusual distribution suggests a lack of engagement with the ranking system. Players might not be motivated to grind through ranked matches, which could be due to various reasons such as the perceived difficulty in advancing, lack of rewarding incentives, or other gameplay elements that detract from the competitive experience. This situation is a potential red flag for NetEase, the developers of Marvel Rivals, as it may signal broader issues with player retention and satisfaction.