Indiana Jones and the Great Circle PS5 Port Is Good For Xbox, Says Phil Spencer
Xbox Explains Decision to Release Indiana Jones and the Great Circle on PS5Multiplatform Release Aligns with Xbox's Goals
In an interview, Spencer touched on the move, saying Xbox is a business, and the "bar is high in terms of the delivery" they are expected to give back to parent company Microsoft. "It's definitely true inside of Microsoft, the bar is high for us in terms of the delivery we have to give back to the company, 'cause we get a level of support from the company that's just amazing, what we're able to go do." He additionally noted that Xbox has been focused on "learning" and adapting based on past experiences.
"Going to the PlayStation announcement, obviously, last spring we launched four games – two of them on the Switch, four of them on PlayStation – and we said we were going to learn," Spencer said. "We said we’d watch. I think at Showcase, I might have said, from our learning, we’re gonna do more." Spencer additionally explained that despite its major title going multiplatform, the Xbox platform remains strong, with player numbers noted to reach new highs and franchises continually growing.
"What I see when I look is: our esteemed franchises are getting stronger. Our Xbox console players are as numerous this year as they've ever been. I look at it, and I say, okay: our player numbers are going up for the console platform. Our franchises are as robust as they've ever been. And we run a business," he stated.Spencer also highlighted the importance of Xbox's adaptability in the gaming industry. "There’s a lot of pressure on the industry. It’s been growing for a considerable time, and now people are looking for ways to grow. I think us, as fans and players of games, we have to anticipate substantial change, and how some of the traditional ways that games are built and distributed - that's gonna change." He also explained that the ultimate goal "has to be better games that more numerous people can play," additionally saying that if that is not Xbox's focus, then they are "focused on the wrong things." "So for us at Xbox - health of Xbox, health of our platform, and our expanding games are the most important things," Spencer said.
FTC Findings Indicate Indy Originally Planned for Multifaceted Release
Initial talks of Indiana Jones and the Great Circle going from being an Xbox exclusive to a multiplatform title can also be rooted in Microsoft’s acquisition of Bethesda’s parent company, ZeniMax Media, in 2020. During last year’s FTC trial regarding Xbox’s acquisition of Activision, Bethesda’s Pete Hines revealed that Disney originally had an agreement with ZeniMax to develop the game for multiple consoles based on the film franchise. After the acquisition, the deal was renegotiated to make the game exclusive to Xbox and PC. However, the recent decision to bring the game to PS5 indicates the shift in strategy on Xbox's end.
In internal emails from 2021, Spencer and other Xbox executives discussed the implications of making Indiana Jones an exclusive title. Spencer reportedly acknowledged that while the exclusivity might benefit Xbox in some ways, it could also limit the overall impact of Bethesda’s output.