Attack on Titan Revolution Update 3 Takes Aim at Bug and Balance Fixes

Author : Charlotte Feb 26,2025

Attack on Titan Revolution Update 3: Quality-of-Life Improvements and Bug Fixes

Update 3 for Attack on Titan Revolution on Roblox delivers a significant batch of quality-of-life enhancements, balance adjustments, and bug fixes. While lacking a single, game-changing feature, the numerous smaller improvements contribute to a smoother and visually enhanced experience.

Attack on Titan Revolution Update 3: Foundation for Future Updates.

Notable changes include the new Winter Tokens event, expanded aura options for the Armored Titan raid, and the integration of Roblox chat into the main 2D lobby. Bug fixes address various issues, such as erratic Titan behavior (including the infamous T-posing glitch), skill malfunctions (affecting Charge and Founder's Will), and Thunderspear adjustments for improved effectiveness.

This update focuses primarily on resolving long-standing issues rather than introducing substantial new content. It follows closely on the heels of the content-rich 2.5 update, which included the Armored Titan Raid and Thunderspears.

For players seeking to maximize their gameplay, a complete list of active codes is available here. Detailed patch notes are provided below.

Attack on Titan Revolution Update 3 Patch Notes

2x Winter Tokens Event

Quality of Life Improvements:

  • Roblox chat implemented in the central 2D town lobby.
  • Added visual and sound effects to the "Founder's Vengeance" skill.
  • Two new auras added to the Armored Titan raid ("Abyssion" - Epic / "Digital Fracture" - Legendary).
  • New refill icon introduced.
  • Optimized streaming properties for improved performance on lower-end devices.
  • Map lighting changed from "Future" to "ShadowMap" for better performance on lower-end devices.
  • "Gameplay Paused" notification disabled.
  • Armored Titan raid cosmetic drops (Marleyan Patch, Young Reiner's Attire) are now sellable for gems.
  • Grammar corrections in the streak message.

Revamped Cutscene Handler:

  • General fixes implemented; all starting cutscenes are now synchronized.
  • Cutscenes automatically skipped if loaded after another player has already loaded them.
  • Skip button functionality improved.

Thunderspear Questline Framework Changes:

  • Fixed issue where boxes remained on the player after shifting/ejecting.
  • Resolved issue where the supply objective continued after completion.
  • Retrieving a box now only grants +1 quest progress to the individual player, not the entire mission team.
  • Boxes in the supply mission now spawn in random locations.
  • Questline no longer initiates in missions unless the player is Prestige 1 or higher.
  • Fixed missing cart on the convoy horse for the outskirts spears quest.

Balance Adjustments:

  • Boss Titan raid damage buffed by 5.0% per difficulty.
  • "Oddball" modifier now increases objective damage.
  • "Duckers" Titan variation now only spawns in Hard+ difficulty.
  • "Ragers" Titan variation now only spawns in Severe+ difficulty.
  • "Leaders" Titan variation now only spawns in Aberrant difficulty.
  • "Emperor's Key" cost reduced from 3,499 Gems to 2,999 Gems.
  • "Battlepass XP" gain increased upon mission completion.

Mission Adjustments:

  • Base chance of receiving a perk on Titan kill increased in each difficulty (now also affected by luck multiplier).
  • Perk rarity chances adjusted in each difficulty.
  • Difficulty drop chances (scrolls/serum) changed.
  • Luck multiplier formula revamped (uses cumulative frequency).
  • Objective mission end rewards adjusted (luck multiplier increased by 1.2x for obtaining perks).

Raid Adjustments:

  • Item chances adjusted in each difficulty.
  • Fixed issue where "Armored Serum" bypassed the maximum serum cap.
  • Luck multiplier formula revamped (uses cumulative frequency).

Thunderspear Adjustments:

  • M1 falloff damage increased.
  • Detonation range nerfed by 5.0%.
  • Self-damage explosion radius range nerfed.
  • Refill count reduced by 1 in missions and 3 in raids.

Reiss Family Buffs:

  • "Command" skill now affected by "Tactician" memory and "Font of Inspiration" perk.

Fritz Family Buffs:

  • "Founder's Will" duration increased (10s > 20s - in shifter form, 15s > 20s).
  • "Founder's Will" skill now affected by "Tactician" memory.
  • "Founder's Will" now buffs Skill Cooldown Reduction, Injury Chance Reduction, Shifter M1 Speed, Swing Duration, and Blast Radius.
  • "Founder's Will" cooldown increased (45s > 90s).
  • "Founder's Vengeance" now grants +1 extra shift and maximum ODM/TS resources.
  • "Founder's Vengeance" now provides 13s of I-Frames after the revive animation.
  • "Furyforge" memory nerf reverted (0.3% > 0.4% DMG for every 1.0% of health lost).
  • "Maximum Firepower" perk buffed (All TS Stats increase by 5.0% > 7.5%).
  • "Everlasting Flame" perk changed (no longer increases "Swing Duration" for Blades, only affects "Blast Radius" for Spears).
  • "Explosive Fortune" perk added (Conservation Chance increases by 10.0% > 15.0%, 5.0% > 7.5% chance to regain 1 Spear per kill).

Armored Titan Shifter (VEVO) Adjustments:

  • Courage: Shield gain removed upon expiry instead of gradual loss.
  • Charge: Now deals tick damage similar to roar.
  • Earth Breaker: Cooldown (40 -> 35), Damage Base (30.5% > 100.0%), Damage Growth (5.5% > 10.0%).
  • Heavy Attack: Area of Effect (AoE) corrected.
  • Passive: Reworked similarly to boxing mastery, scaling with Damage Reduction.
  • Phase Shift: Can now be toggled on and off when re-using the skill, Cooldown (99 -> 25).
  • Titan Toss: Miss Cooldown (6.5 -> 4), Stage 2 Cooldown (2 -> 1).

Bug Fixes:

  • Resolved Titans breaking and T-posing after hitting buildings.
  • Fixed shifting damage conversion issues with equipped spears.
  • Addressed Thunderspear issues with invisible hitboxes.
  • Fixed Thunderspears failing to kill Titans if the player dies.
  • Resolved Thunderspears sometimes missing Colossal Titans.
  • Dying to self-inflicted Thunderspear damage while grabbed now causes the Titan to release.
  • Fixed "Founder's Will" skill disrupting hooks/gas if used before proper load-in.
  • Fixed "Flame Rhapsody" perk not applying maximum crit chance correctly.
  • Resolved chest/reward screen uninteractability after shifting/ejecting.
  • Fixed Female Titan's roar effect being constantly visible during shifting/ejecting on the Guard mission.
  • Prevented flinging the Escort mission objective by standing in front of the horse(s).
  • Fixed missing blades/spears buttons in the equipment screen on mobile devices.
  • Addressed Titans not attacking players standing directly beneath them.
  • Fixed hook assist malfunctions preventing attachment to objects.
  • Prevented double boosting on mobile during refills.
  • Resolved Shifter skills not hitting Titan napes correctly.
  • Fixed being flung when picking up a Titan.
  • Fixed follow rewards breaking the UI.
  • Resolved gems not stacking correctly with "Gem Fiend" memory and "Fritz" family.
  • Fixed getting stuck in the air after using Thunderspear cutscene skills/"Chaos" skill.
  • Addressed hit inconsistencies with ODM/Shifter M1s based on hit speed.
  • Fixed "Charge" skill flinging the Armored Titan raid boss.
  • Fixed "Charge" skill getting stuck on random objects.
  • Resolved inability to kill ice burst Titans with the "Toss" skill.
  • Fixed clothing collision issues with avatars.
  • Fixed "Peerless Commander" perk.
  • Prevented losing streaks if the warning was displayed, the player shifted, and then disconnected/left.

Armored Raid Revamp:

  • Boss punches/skills can now damage objectives.

Phase 1:

  • Defend 1 (Hard) / 2 (Severe) / 3 (Aberrant) boats over time for successful escape.
  • Raid automatically fails if 1 (Hard) / 2 (Severe/Aberrant) boats are destroyed before reaching the finish line.
  • Armored Titan boss has "Armor" penetrable in this phase to deal damage before Phase 2.
  • "Armor" has 20.0% base DMG RESISTANCE, increasing to 50.0% based on remaining armor.
  • Soft cap prevents the Armored Titan from falling below 75.0% HEALTH.

Phase 2:

  • Armored Titan shifts, gaining increased speed and damage; any remaining shield is lost.
  • Damage dealt to the shield in Phase 1 converts to a higher damage multiplier for the Armored Titan in Phase 2 (+1.0% damage per 2.0% shield lost).
  • Defeat the Armored Titan while fighting waves of Titans.
Related Downloads