Till you Last: Safe Zone

Till you Last: Safe Zone

Strategy 87.7 MB by boypipz 0.1.2 3.1 Mar 28,2025
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Game Introduction

Welcome to the thrilling world of SANDBOX Simple Strategy Endless Defense Base Building, Unit Survival Simulator! Our game is now in EARLY ACCESS, and we're grateful for your support as we continue to develop and refine this exciting experience.

Dive into a casual yet realistic endless defense scenario where you'll build and manage your base, strategize unit deployments, and ensure the survival of your zone. Transform your area into a safe fortress, rescue civilians to boost your population, or evacuate them for their ultimate safety. Your goal is to enhance the quality of life for your people, eliminate foes and infected using diverse tactics and a wide range of units, air and land vehicles (currently in development), buildings, and weapons. Face randomized events ranging from minor incidents to catastrophic disasters, all manageable from the power of your mobile phone!

Experience SANDBOX gameplay right at your fingertips, inspired by survival colony, RTS, and sandbox simulation games on PC, with survival elements to be implemented.

To ensure a smooth gameplay experience, your device should meet the following minimum specs:

  • DEVICE: Oppo A5S or equivalent or better
  • CPU: Octa-core (4x2.3 GHz Cortex-A53 & 4x1.8 GHz Cortex-A53) or equivalent or better
  • GPU: PowerVR GE8320 or equivalent or better
  • RAM: 32GB with 3GB RAM or equivalent or better

v0.1 Released!

In our initial release, enjoy an endless defense outpost/base building survival RTS SANDBOX. Key features include:

  • Units and buildings with functional logic
  • An endless zombie horde that accelerates with each kill
  • Civilian/workers/builders management
  • Resource collection logic and requirements
  • Saving of units, buildings, and resources
  • A trusty main sentry gun with level upgrades
  • A simple basic research tree
  • Tactical command system for units

WIP v0.2 to be Released:

We're working on:

  • Reported bug fixes - we need your input! Thanks!
  • Early features improvement
  • Introduction of civilian and military vehicles
  • Random interactive events like civilian rescue bus crashes, helicopter crashes, plane crashes, and essential resource drops
  • Main sentry gun upgrade improvements and features
  • Collecting player suggestions

Not Started Yet v0.3 Release:

Future plans include:

  • Reported bug fixes - your feedback is invaluable!
  • Civilian & VIP rescue operations
  • Expeditions
  • In-depth research trees and upgrades
  • Unit gears and individual customization
  • Explosives: artillery, grenade launchers, rockets
  • Manned and unmanned emplacements
  • A population mood system reflecting happy and sad states

Not Started Yet v0.4 Release:

We're planning to introduce more sandbox options such as:

  • Grid size adjustments
  • Starting units and resources variations
  • Enemy variants and otherworldly species
  • Improved enemy pathing and logic
  • Human raiders
  • A unit cover system

Not Started Yet v0.5 Release:

We'll focus on:

  • Art and animation improvements/reworks
  • FPS performance optimization
  • Random events during expeditions

Not Started Yet v0.6 Release:

We aim to implement:

  • A weather system
  • Day and night cycle system
  • A quarantine facility
  • An infection system

Miscellaneous features we're considering include unit and theme customizations, and much more to be envisioned! This project won't be finished until I'm satisfied, and I thank you for your continued support!

Known Issues/Bugs:

Please be aware of the following issues:

  • Walls/defenses may appear doubled or tripled after loading a saved game, making them super sturdy.
  • Zombies/infected become super fast after 5000 kills and 1000 evacuations upon continuing a saved game.
  • Low FPS on the main menu (we're investigating, but it's not a priority at the moment, apologies).
  • The game has a fairly large install size due to uncompressed frames from GIFs used for smooth and clear how-to-play animations.
  • (Priority) Rescued survivors in holding may disappear when continuing a saved game; the workaround is to evacuate them on the chopper before quitting/exiting the game.
  • Already dead single units may appear alive upon continuing a saved game.
  • Workers and builders count may reset to 4/5 upon continuing a saved game.
  • Builders may get stuck on building something invisible, though they can still work on the latest build and unbuild command.
  • Builders may get stuck between built walls; use the finger tool in utilities options to interact with units.
  • Workers may wander off; toggle the collection tool to make them return to work.

Screenshot

  • Till you Last: Safe Zone Screenshot 0
  • Till you Last: Safe Zone Screenshot 1
  • Till you Last: Safe Zone Screenshot 2
  • Till you Last: Safe Zone Screenshot 3
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