All Monsters & How to Kill or Escape Them in R.E.P.O.
*R.E.P.O.* has taken the streaming world by storm in 2025, captivating audiences with its array of terrifying monsters, each presenting unique challenges and strategies for survival. Below, you'll find a comprehensive guide on every monster in *R.E.P.O.* along with the best tactics to handle them.
All Monsters in R.E.P.O.
Animal
Threat Level: Low
The Animal is a swift but harmless creature, dealing minimal damage and offering no resistance when attacked. Its low threat level makes it an easy target for players.
Apex Predator (Duck)
Threat Level: Low
The Apex Predator, or Duck, poses no threat unless provoked. For those looking to earn some easy in-game currency, luring it to the extraction zone and crushing it with the piston is the most effective method.
Bang
Threat Level: Medium
True to its name, the Bang is an explosive enemy that rushes and detonates upon spotting or being attacked. To neutralize it safely, throw it into water, lava, or acid. Cleverly, you can also use Bangs to damage other monsters.
Bowtie
Threat Level: Low
Bowties emit a scream that immobilizes players, preventing movement and pushing them back. Although the scream isn't harmful, it can lead to environmental damage. These slow-moving enemies are easily dispatched with a stealthy approach.
Chef
Threat Level: Medium
The Chef's predictable attack pattern involves jumping and slashing with knives. Dodging its attack causes it to stumble, presenting a prime opportunity for retaliation.
Clown
Threat Level: High
The Clown is a formidable foe, wielding a height-adjustable laser beam and a charging melee attack. Its vulnerability comes after firing the laser, leaving it stunned and open to counterattacks.
Gnome
Threat Level: Low
Gnomes prioritize destroying loot over attacking players. Their weakness makes them easy to eliminate by simply slamming them against a wall or the floor.
Headman
Threat Level: Low
The Headman, a floating head, is harmless unless provoked by light. Otherwise, it poses no threat and can be ignored.
Hidden
Threat Level: Medium
The Hidden, appearing as a cloud of black smoke, can stun and disarm players, dragging them towards other threats. Its elusive nature makes it challenging to confront, so hiding is often the best strategy.
Huntsman
Threat Level: Medium
The blind Huntsman reacts to sound, firing a lethal shotgun. It patrols a fixed route, making it easy to avoid but dangerous to engage.
Mentalist
Threat Level: Medium
The Mentalist uses an anti-gravity field to levitate and slam objects, including players. It can teleport, but it's vulnerable to melee attacks and can be rescued from its field by other players.
Reaper
Threat Level: Medium
The slow-moving, deaf Reaper is easily avoidable but strong. Ranged weapons are the best choice for taking it down safely.
Robe
Threat Level: High
Robe is a fast and aggressive enemy that enters a frenzy when looked at directly. With high HP, it's better to avoid eye contact and hide until it moves on.
Rugrat
Threat Level: Low
Rugrat scavenges for items and throws them at players. While not inherently dangerous, it's advisable to avoid it due to the effort required to kill it.
Spewer
Threat Level: Medium
The Spewer chases players and vomits, causing them to vomit and potentially damage nearby players or items. Grabbing and shaking it will cause it to retreat.
Shadow Child
Threat Level: Low
Despite its eerie appearance, the Shadow Child is easily defeated with a single hit due to its low HP.
Trudge
Threat Level: High
Trudge is a slow but deadly enemy that pulls players in for a devastating mace attack. Hiding is the best way to survive its presence.
Upscream
Threat Level: Medium
Upscreams travel in groups, grabbing and throwing players. They are vulnerable to most attacks, but the tranq gun allows for a stun-and-slam strategy.
Mastering the art of dealing with each monster in *R.E.P.O.* is crucial for survival. For more tips and in-depth information, be sure to visit The Escapist.







