Enchantments Enhance Stardew Valley Weapons

Author : Chloe Feb 02,2025

This guide details how to use the Volcano Forge in Stardew Valley 1.6, including forging weapons and enchanting tools. It covers obtaining Cinder Shards, the Mini-Forge, weapon forging options, choosing the best upgrades, unforging weapons, Infinity Weapons and Galaxy Souls, tool and weapon enchantments, and recommendations for optimal enchantment choices.

Obtaining Cinder Shards

Cinder Shard Node Cinder Shards, essential for the Volcano Forge, are obtained by:

  • Mining Cinder Shard nodes (pink-orange specks) in the Volcano Dungeon.
  • Enemy drops (Magma Sprite, Magma Duggy, Magma Sparker, False Magma Cap – varying drop rates).
  • Fishing ponds with 7+ Stingrays (2-5 shards, 7-9% daily chance).

Cinder Shards cannot be created in the Crystalarium.

The Mini-Forge

Mini-Forge After achieving Combat Mastery, craft the Mini-Forge:

  • 5 Dragon Teeth
  • 10 Iron Bars
  • 10 Gold Bars
  • 5 Iridium Bars

It functions identically to the Volcano Dungeon forge.

Weapon Forging

Weapon Forging Forge weapons up to three times using gemstones and Cinder Shards (10, 15, 20 shards per level). Gemstone effects:

  • Amethyst: +1 knockback per forge level.
  • Aquamarine: +4.6% crit chance per level.
  • Emerald: +2/+3/+2 speed per level (stacks).
  • Jade: +10% crit damage per level.
  • Ruby: +10% damage per level.
  • Topaz: +1 defense per level.
  • Diamond: 3 random upgrades (10 shards).

Best Weapon Upgrades: Emerald & Ruby (increased DPS) are generally best for combat, while Topaz & Amethyst prioritize survivability.

Unforging Weapons: Place the weapon in the left slot and select the red X to remove all forging (some shards recovered, gemstone lost). Enchantments remain.

Infinity Weapons

Infinity Weapon Upgrade Galaxy Sword, Dagger, or Hammer into Infinity Weapons using 3 Galaxy Souls (20 shards each). Forged upgrades and enchantments are retained.

Galaxy Souls: Obtained through Mr. Qi's Walnut Room (40 Qi Gems), Big Slime drops (Dangerous Mines, Qi quests), Island Trader (10 Radioactive Bars, last day of season), or occasional drops from Dangerous Monsters (after killing 50).

Enchantments

Enchantment Enchant tools/weapons (excluding slingshots) using a Prismatic Shard and 20 Cinder Shards. Effects are random; re-enchant for a different effect.

Weapon Enchantments:

  • Artful: Halved special move cooldown.
  • Bug Killer: Double damage to bugs, kills Armored Bugs.
  • Crusader: Double damage to undead, permanently kills mummies.
  • Vampiric: 9% chance to regain health on kill.
  • Haymaker: Double fiber/33% hay chance from weeds.

Innate Enchantments: Use a Dragon Tooth for additional enchantments (one from each set guaranteed):

  • Set 1: Slime Slayer, Crit Power, Attack, Speed
  • Set 2: Slime Gatherer, Defense, Weight

Tool Enchantments: (Random, tool-specific)

  • Auto-Hook (Fishing Rod): Instant hook.
  • Archeologist (Hoe/Pan): Artifact/Bone Fragment/Trove find chance increase.
  • Bottomless (Watering Can): Endless water.
  • Efficient (Various): No energy drain.
  • Fisher (Pan): Chance to catch fish.
  • Generous (Hoe/Pan): Double item find chance.
  • Master (Fishing Rod): +1 Fishing.
  • Powerful (Axe/Pickaxe): Increased power.
  • Preserving (Fishing Rod): 50% chance to save bait/tackle.
  • Reaching (Hoe/Watering Can/Pan): 5x5 area of effect.
  • Shaving (Axe): Increased wood/hardwood/crop drops.
  • Swift (Axe/Hoe/Pickaxe): 33% faster.

Best Tool Enchantments: Bottomless (Watering Can) is highly recommended. Other optimal choices depend on playstyle and priorities (e.g., Shaving for Axe, Generous for Hoe, Preserving for Fishing Rod).